Hello readers, long time no see! I am sorry that it’s been so long since my last post: May proved to be an incredibly busy month for me and June is shaping up to be no different. I have recently undergone some big changes, professionally and personally and haven’t had much time for gaming and blogging. Watching Microsoft’s and Bethesda’s E3 conferences last night though inspired me to hop on The Codex: Online today and kick start the blog. Before I dive into the conferences, here is a quick recap of what has kept me away over the last month and a half:
She said yes!
I proposed to Ivette on May 5th in Marathon, Florida. We were in the Florida Keys to “celebrate my birthday” when I surprised her with a ring on bended knee. It took her a minute and some tears to overcome the shock, but she eventually said yes!! Happy Birthday to me indeed.
Since then, we’ve spent time casually celebrating the engagement with our friends and family. We have also begun to lay preliminary plans for a wedding sometime in the near future. It’s an incredibly exciting time for me!
What’s more, on June 17th Ivette and I are leaving for Italy where we plan to take our engagement photos. As you can imagine, this has also required a tremendous amount of planning and has been the highlight of most of our conversations over the last two weeks. I, very ambitiously, plan to take my laptop and blog while overseas – we’ll see how that goes.
With that being said, I am committing here and now to begin regularly posting on The Codex: Online again after our trip. I am also happy to announce that I’ll be beginning a new job when we return and I expect that to be both exciting and time consuming.
Now, with the good news officially announced, let’s get down to the meat of what I’m most excited for from E3 so far:
Microsoft @ E3
It looks pretty, but the short reveal trailer doesn’t give us much to chew on. Once upon a time, even a clip of Master Chief doing, well… anything would have been enough to get virtual trigger finger itching. My last incursion into the world of Halo though was with the 2010 release of Halo: Reach and I left there thinking my warthog driving days were over. Halo Infinite strikes me as Microsoft’s opportunity to reconstruct an almost perfect, but tired, FPS formula and really make something special. I’ve got my eyes on you, Master Chief.
Ori and the Will of the Wisps
A gorgeous looking follow up to Ori and the Blind Forest, this title promises to hit me in all the same feels the first game did. The visuals and heartfelt story line will most likely serve to distract me from the surprisingly difficult combat and game play, but count me in for this game’s 2019 release.
Sekiro: Shadows Die Twice
My very short take on a very exciting looking game? Bloodborne and Dark Souls developer FromSoftware watched the release of 2017’s Nioh and said “Orly? Let us show you how a ninja Bloodborne is supposed to play.”
Ninjas, big bosses, lots of sharp edges and traversal mechanics via a sweet looking prosthetic arm? Welcome to next level game play, by FromSoftware.
If alternate realities really do exist, then this is just one where Terry Crews lives the way he is meant to live. Big guns, bigger explosions and gravity defying cars. Looking forward to finally playing in February of 2019.
Kingdom Hearts 3
Any and all previews of Kingdom Hearts 3 are welcome. Elsa, Anna and Rapunzel aside, my favorite part of the Kingdom Hearts 3 viewing is the release date of January 29th, 2019.
The Division 2
I really enjoyed leveling up in The Division, so much so that I did it twice! This is what happens when some of your friends are on the Xbox and some playing on the PC… The trailer for The Division 2 made the game look more like an expansion pack for The Division instead of an entirely new game, but my hope is the second installment will come packed with fixes and features that will keep me engaged past leveling up.
CD Projekt Red need do nothing more than ask me to sign away my soul. I’ve watched the trailer a few times since last night and don’t think it’s physically possible to be any more excited. While I enjoyed the color, detail and Mohawks that appeared on the surface, I know there are already folks hard at work deciphering some of the hidden content underneath for the rest of us mere mortals.
Bethesda @ E3
Being that most gaming news channels have already harped on a very awkward opening from Bethesda and their Rage 2 announcement, I’m going to focus on the highlights from yesterday’s conference:
This may be the Doom that finally brings me back into the fold. I haven’t played Doom since the original 1993 release, not counting a demo for the Xbox 360 that scared the teenage pants off of me. I really enjoyed the original, demon-slaying FPS and can’t quite put my finger on why I haven’t dipped back into the series since then. Here’s to new opportunities though.
Borderlands meets Fallout.
Years ago, a friend and I were enjoying our first play-through of The Elder Scrolls IV: Oblivion. We grew up down the block from one another and often spent time playing the same games and comparing notes. Well, we enjoyed the open world exploring of Oblivion so much, that we couldn’t fathom why the game was limited to solo-play. So we tried, very unsuccessfully, to use our IP addresses to create a private session in which we could explore the world together…
Fallout 76 reminded me of those days. It’s what I personally wish Bethesda would have done with Skyrim and it’s what I’m hoping is incorporated into The Elder Scrolls: VI. A chance to play the game like it’s meant to be played, but with the option to bring some friends along if the fancy should strike you. Not an MMO, but a single player game with a multiplayer option. A shared single player gaming experience, in a massive world with dozens of players instead of hundreds.
My one concern? How well the server set-up will work. Phasing and instanced servers are still sometimes an issue in games like World of Warcraft, and they’ve been doing this online thing for a longtime. Bethesda’s one massive server announcement is exciting, but ambitious and in my opinion this games success or failure will be largely dependent on it’s ability to support the online feature.
I am not a long time Fallout fan. My first and last real attempt at playing a Fallout game was with Fallout 4 and I don’t have nice things to say about that game. Despite that, I am very excited for Fallout 76. The excitement, at least right now, is less about exploring a new Fallout world, though that is subject to change. Instead, I am more excited about what this game may mean for the future of the Elder Scrolls series.
Either way, count me in. I’ll be picking up my copy on release on November 14th, 2018.
The Elder Scrolls: Blades
Town building, dungeon diving and graphics that will most likely kill my phone battery before my first meeting is done for the day, The Elder Scrolls: Blades is being painted as the one mobile game to rule them all. If you don’t know this about me already, I’m a sword and sorcery junkie, as well as an Elder Scrolls fanboy, so this game will be draining my battery on release sometime this fall.
A next-gen sci-fi game. Not much else was revealed and given the scope of all Bethesda’s other announcements, I’m ok with this teaser. There is a fan rumor lurking on the interwebs that Starfield will be our first look at Bethesda’s cosmere: a linking of all of its universes… just something to mull over until we know more. All aboard the proactive hype train!
The Elder Scrolls VI
I’m ready to travel to the future, Doctor. I have a game to play, so let’s get this Tardis on the road!
Not a thing? Fine. I’ll just leave this here:
As always, thanks for reading! What’re your thoughts on E3 so far and what are you looking forward to seeing this week?